Teen Patti Cash
Menu

Teen Patti sequence list and ranking chart

Every Teen Patti hand, or 3 Patti sequence as many players call it, in order from the best to the worst. The winner at a show is the player whose hand sits higher on this list, and when two hands are the same kind, the tie-break rules below settle it.

Teen Patti sequence list and 3 Patti ranking chart, best to worst: Trail (A-A-A), Pure sequence (A-K-Q of one suit), Sequence (5-4-3), Colour (K-9-4 of one suit), Pair (Q-Q-7) and High card (A-10-6), with the chance of being dealt each hand.

The 3 Patti ranking chart

All six hands on one page with the chance of being dealt each, sized for a phone screen. Save it, print it or send it to the group before your next game.

1200 × 1500 PNG · free to share

The Teen Patti hands in order

Each hand below beats every hand under it, whatever the cards. The odds are the share of all 22,100 three-card hands a 52-card deck can deal, counted by the rules engine behind our free table.

  1. 1.Trail

    Trio, set, three of a kind

    Three cards of the same rank. The best hand in Teen Patti, and the one every other hand loses to.

    The higher rank wins, so A-A-A is the top hand in the game and 2-2-2 the lowest trail. Two trails can never be equal in one deck.

    Best
    A-A-A
    Lowest
    2-2-2
    Hands
    52 of 22,100
    Chance
    0.24%, 1 in 425
  2. 2.Pure sequence

    Pure run, straight run, straight flush

    Three cards in a row, all of one suit.

    A-K-Q is the highest, then A-2-3, then K-Q-J and on down to 4-3-2, the lowest. The suit makes no difference.

    Best
    A-K-Q of one suit
    Lowest
    4-3-2 of one suit
    Hands
    48 of 22,100
    Chance
    0.22%, 1 in 460
  3. 3.Sequence

    Run, straight, normal run

    Three cards in a row in mixed suits. The cards wrap no further than the ace: Q-K-A and A-2-3 are runs, K-A-2 is not.

    The same order as pure sequences: A-K-Q, then A-2-3, then K-Q-J down to 4-3-2.

    Best
    A-K-Q
    Lowest
    4-3-2
    Hands
    720 of 22,100
    Chance
    3.26%, 1 in 31
  4. 4.Colour

    Color, flush

    Three cards of one suit that are not in a row.

    Compare the highest cards; if they match, the second cards; then the third. A-K-J of one suit is the best colour and 5-3-2 the lowest.

    Best
    A-K-J of one suit
    Lowest
    5-3-2 of one suit
    Hands
    1,096 of 22,100
    Chance
    4.96%, 1 in 20
  5. 5.Pair

    Double, two of a kind

    Two cards of the same rank and one other card.

    The higher pair wins. With equal pairs, the odd card decides: A-A-K is the best pair and 2-2-3 the lowest.

    Best
    A-A-K
    Lowest
    2-2-3
    Hands
    3,744 of 22,100
    Chance
    16.94%, 1 in 5.9
  6. 6.High card

    High, no pair

    Anything else: no trail, run, colour or pair.

    Compare the highest cards, then the second, then the third. A-K-J in mixed suits is the best high card hand and 5-3-2 the lowest hand in the game.

    Best
    A-K-J
    Lowest
    5-3-2
    Hands
    16,440 of 22,100
    Chance
    74.39%, 1 in 1.3

Which hand wins? Check any two hands

Pick the three cards of each hand and see which one wins and why. It uses the same rules as our free table, and can switch to Muflis, where the lowest hand wins.

Who wins? Worked tie-break examples

A different kind of hand always wins. When both hands are the same kind, these are the rules, case by case.

  1. A-K-Q against A-2-3

    Sequence, A-K-Q
    Sequence, A-2-3

    First hand wins. Both are sequences. A-K-Q is the highest run of all and A-2-3 the second highest, so A-K-Q wins. A-2-3 still beats K-Q-J and every lower run.

  2. Pure sequence against trail

    Pure sequence, Queen high
    Trail of Twos

    Second hand wins. A trail beats every other kind of hand, so even the lowest trail, 2-2-2, beats a pure sequence. That holds although pure sequences are rarer (48 hands) than trails (52).

  3. Colour against colour

    Colour, King high
    Colour, King high

    First hand wins. Both are colours, so compare card by card from the top. The kings match, then the ten beats the nine, which settles it. The eight in the second hand never counts.

  4. Pair against pair

    Pair of Queens
    Pair of Queens

    First hand wins. Both are pairs of queens, so the odd card decides, and the nine beats the seven.

  5. Sequence against colour

    Sequence, Five high
    Colour, Ace high

    First hand wins. Any sequence beats any colour. 5-4-3 is a low run, but a run is the higher kind of hand, so it beats the ace-high colour.

  6. K-A-2 against 4-3-2

    Ace high
    Sequence, Four high

    Second hand wins. Runs do not wrap round the ace, so K-A-2 is only an ace-high hand. 4-3-2 is the lowest run, and it still beats any high card hand.

  7. High card against high card

    Ace high
    Ace high

    First hand wins. The aces match and the tens match, so the third cards decide: six beats five.

  8. Same hand, different suits

    Jack high
    Jack high

    Equal hands. Suits never break a tie in Teen Patti, so the hands are equal. At a show, the player who asked for it loses; when a pot limit forces every hand to be shown, equal best hands split the pot.

All 12 sequences, highest first

Runs decide both sequences and pure sequences. The ace is high in A-K-Q and low in A-2-3, and A-2-3 ranks second, just under A-K-Q. Runs never wrap round the ace, so K-A-2 is not a run at all.

  1. 1.A-K-Q
  2. 2.A-2-3
  3. 3.K-Q-J
  4. 4.Q-J-10
  5. 5.J-10-9
  6. 6.10-9-8
  7. 7.9-8-7
  8. 8.8-7-6
  9. 9.7-6-5
  10. 10.6-5-4
  11. 11.5-4-3
  12. 12.4-3-2

The high card rule

Three hands in four are high card hands: no trail, run, colour or pair. When two of them meet, the cards are compared one at a time.

  • The ace is the highest card, then king, queen, jack and ten down to two.
  • Compare the highest cards first. If they match, compare the second cards, then the third.
  • Suits never count: an ace of spades is no higher than an ace of hearts.
  • The best high card hand is A-K-J in mixed suits (A-K-Q would be a sequence), and the lowest is 5-3-2 (4-3-2 would be a sequence). 5-3-2 is the lowest hand in the game.
  • The same card-by-card rule settles two colours, and the odd card settles two equal pairs.

Teen Patti odds: how often each hand comes

A 52-card deck deals 22,100 different three-card hands (52 × 51 × 50 ÷ 6). Here is how many of them fall in each kind, counted one by one by our rules engine.

HandHandsProbabilityOdds
Trail520.24%1 in 425
Pure sequence480.22%1 in 460
Sequence7203.26%1 in 31
Colour1,0964.96%1 in 20
Pair3,74416.94%1 in 5.9
High card16,44074.39%1 in 1.3
All hands22,100100%

The ranking mostly follows rarity, with one exception: there are 48 pure sequences but 52 trails, so a pure sequence is the rarer hand. Teen Patti ranks the trail higher all the same, and nearly every table plays it that way.

Variations that change the ranking

  • Muflis turns the list upside down: the lowest hand wins, so a high card hand beats a pair and a trail is the worst hand you can hold. 5-3-2 in mixed suits is the best Muflis hand.
  • AK47, Joker, Hukam, King Little, Lallan Kallan and Kiss Miss Bliss keep this ranking but add wild cards, so trails and runs come far more often. In King Little every hand holds a joker, so there is no plain high card, and Kiss Miss Bliss plays the best three of five cards.
  • Lallan Kallan adds a hand below everything on this list: three cards of one colour are a dead hand, which loses to every other hand and must pack once seen.
  • 999 and 555 drop the ranking: each hand is a number, and the one closest to 999, or to 555, wins.
  • Some home games rank A-2-3 differently, as the top run or the lowest. Agree before you deal; this chart and our table use the common order, A-K-Q then A-2-3.

More ways to play are on the Teen Patti variations page, and the betting rules are on Teen Patti rules and how to play Teen Patti.

Teen Patti sequence questions

What is the sequence in Teen Patti?

From best to worst: trail, pure sequence, sequence, colour, pair and high card. On its own, a sequence is three cards in a row in mixed suits, the third best kind of hand.

Which is bigger in 3 Patti, A-K-Q or A-2-3?

A-K-Q. It is the highest run, and A-2-3 is the second highest, above K-Q-J. The same order holds for pure sequences.

Is a colour bigger than a sequence?

No. Any sequence beats any colour, and a pure sequence beats both. A colour beats a pair and a high card hand.

What is the biggest hand in Teen Patti?

A trail of aces, A-A-A. The best pure sequence is A-K-Q of one suit, and the lowest hand of all is 5-3-2 in mixed suits.

Which is rarer, a trail or a pure sequence?

A pure sequence: 48 of the 22,100 possible hands, against 52 trails. Most tables still rank the trail higher, and so does ours.

What happens if two players have the same hand?

Suits never break a tie, so the hands are equal. At a show, the player who asked for it loses; if a pot limit makes everyone show, equal best hands split the pot.

What is the high card rule in 3 Patti?

When no one has a pair or better, compare the highest cards; if they match, the second cards; then the third. The ace is the highest card.