Teen Patti sequence list and ranking chart
Every Teen Patti hand, or 3 Patti sequence as many players call it, in order from the best to the worst. The winner at a show is the player whose hand sits higher on this list, and when two hands are the same kind, the tie-break rules below settle it.
The sequence, best first
- 1.Trail (best: A-A-A)
- 2.Pure sequence (best: A-K-Q of one suit)
- 3.Sequence (best: A-K-Q)
- 4.Colour (best: A-K-J of one suit)
- 5.Pair (best: A-A-K)
- 6.High card (best: A-K-J)
Suits never break a tie. A-K-Q is the top run, then A-2-3, then K-Q-J down to 4-3-2.

The 3 Patti ranking chart
All six hands on one page with the chance of being dealt each, sized for a phone screen. Save it, print it or send it to the group before your next game.
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The Teen Patti hands in order
Each hand below beats every hand under it, whatever the cards. The odds are the share of all 22,100 three-card hands a 52-card deck can deal, counted by the rules engine behind our free table.
1.Trail
Trio, set, three of a kind
Three cards of the same rank. The best hand in Teen Patti, and the one every other hand loses to.
The higher rank wins, so A-A-A is the top hand in the game and 2-2-2 the lowest trail. Two trails can never be equal in one deck.
- Best
- A-A-A
- Lowest
- 2-2-2
- Hands
- 52 of 22,100
- Chance
- 0.24%, 1 in 425
2.Pure sequence
Pure run, straight run, straight flush
Three cards in a row, all of one suit.
A-K-Q is the highest, then A-2-3, then K-Q-J and on down to 4-3-2, the lowest. The suit makes no difference.
- Best
- A-K-Q of one suit
- Lowest
- 4-3-2 of one suit
- Hands
- 48 of 22,100
- Chance
- 0.22%, 1 in 460
3.Sequence
Run, straight, normal run
Three cards in a row in mixed suits. The cards wrap no further than the ace: Q-K-A and A-2-3 are runs, K-A-2 is not.
The same order as pure sequences: A-K-Q, then A-2-3, then K-Q-J down to 4-3-2.
- Best
- A-K-Q
- Lowest
- 4-3-2
- Hands
- 720 of 22,100
- Chance
- 3.26%, 1 in 31
4.Colour
Color, flush
Three cards of one suit that are not in a row.
Compare the highest cards; if they match, the second cards; then the third. A-K-J of one suit is the best colour and 5-3-2 the lowest.
- Best
- A-K-J of one suit
- Lowest
- 5-3-2 of one suit
- Hands
- 1,096 of 22,100
- Chance
- 4.96%, 1 in 20
5.Pair
Double, two of a kind
Two cards of the same rank and one other card.
The higher pair wins. With equal pairs, the odd card decides: A-A-K is the best pair and 2-2-3 the lowest.
- Best
- A-A-K
- Lowest
- 2-2-3
- Hands
- 3,744 of 22,100
- Chance
- 16.94%, 1 in 5.9
6.High card
High, no pair
Anything else: no trail, run, colour or pair.
Compare the highest cards, then the second, then the third. A-K-J in mixed suits is the best high card hand and 5-3-2 the lowest hand in the game.
- Best
- A-K-J
- Lowest
- 5-3-2
- Hands
- 16,440 of 22,100
- Chance
- 74.39%, 1 in 1.3
Which hand wins? Check any two hands
Pick the three cards of each hand and see which one wins and why. It uses the same rules as our free table, and can switch to Muflis, where the lowest hand wins.
Hand 1 wins
Sequence, A-K-Q vs Sequence, A-2-3
Both are sequences. Runs rank A-K-Q first, then A-2-3, then K-Q-J down to 4-3-2, so A-K-Q beats A-2-3.
Who wins? Worked tie-break examples
A different kind of hand always wins. When both hands are the same kind, these are the rules, case by case.
A-K-Q against A-2-3
Sequence, A-K-QSequence, A-2-3First hand wins. Both are sequences. A-K-Q is the highest run of all and A-2-3 the second highest, so A-K-Q wins. A-2-3 still beats K-Q-J and every lower run.
Pure sequence against trail
Pure sequence, Queen highTrail of TwosSecond hand wins. A trail beats every other kind of hand, so even the lowest trail, 2-2-2, beats a pure sequence. That holds although pure sequences are rarer (48 hands) than trails (52).
Colour against colour
Colour, King highColour, King highFirst hand wins. Both are colours, so compare card by card from the top. The kings match, then the ten beats the nine, which settles it. The eight in the second hand never counts.
Pair against pair
Pair of QueensPair of QueensFirst hand wins. Both are pairs of queens, so the odd card decides, and the nine beats the seven.
Sequence against colour
Sequence, Five highColour, Ace highFirst hand wins. Any sequence beats any colour. 5-4-3 is a low run, but a run is the higher kind of hand, so it beats the ace-high colour.
K-A-2 against 4-3-2
Ace highSequence, Four highSecond hand wins. Runs do not wrap round the ace, so K-A-2 is only an ace-high hand. 4-3-2 is the lowest run, and it still beats any high card hand.
High card against high card
Ace highAce highFirst hand wins. The aces match and the tens match, so the third cards decide: six beats five.
Same hand, different suits
Jack highJack highEqual hands. Suits never break a tie in Teen Patti, so the hands are equal. At a show, the player who asked for it loses; when a pot limit forces every hand to be shown, equal best hands split the pot.
All 12 sequences, highest first
Runs decide both sequences and pure sequences. The ace is high in A-K-Q and low in A-2-3, and A-2-3 ranks second, just under A-K-Q. Runs never wrap round the ace, so K-A-2 is not a run at all.
- 1.A-K-Q
- 2.A-2-3
- 3.K-Q-J
- 4.Q-J-10
- 5.J-10-9
- 6.10-9-8
- 7.9-8-7
- 8.8-7-6
- 9.7-6-5
- 10.6-5-4
- 11.5-4-3
- 12.4-3-2
The high card rule
Three hands in four are high card hands: no trail, run, colour or pair. When two of them meet, the cards are compared one at a time.
- The ace is the highest card, then king, queen, jack and ten down to two.
- Compare the highest cards first. If they match, compare the second cards, then the third.
- Suits never count: an ace of spades is no higher than an ace of hearts.
- The best high card hand is A-K-J in mixed suits (A-K-Q would be a sequence), and the lowest is 5-3-2 (4-3-2 would be a sequence). 5-3-2 is the lowest hand in the game.
- The same card-by-card rule settles two colours, and the odd card settles two equal pairs.
Teen Patti odds: how often each hand comes
A 52-card deck deals 22,100 different three-card hands (52 × 51 × 50 ÷ 6). Here is how many of them fall in each kind, counted one by one by our rules engine.
| Hand | Hands | Probability | Odds |
|---|---|---|---|
| Trail | 52 | 0.24% | 1 in 425 |
| Pure sequence | 48 | 0.22% | 1 in 460 |
| Sequence | 720 | 3.26% | 1 in 31 |
| Colour | 1,096 | 4.96% | 1 in 20 |
| Pair | 3,744 | 16.94% | 1 in 5.9 |
| High card | 16,440 | 74.39% | 1 in 1.3 |
| All hands | 22,100 | 100% |
The ranking mostly follows rarity, with one exception: there are 48 pure sequences but 52 trails, so a pure sequence is the rarer hand. Teen Patti ranks the trail higher all the same, and nearly every table plays it that way.
Variations that change the ranking
- Muflis turns the list upside down: the lowest hand wins, so a high card hand beats a pair and a trail is the worst hand you can hold. 5-3-2 in mixed suits is the best Muflis hand.
- AK47, Joker, Hukam, King Little, Lallan Kallan and Kiss Miss Bliss keep this ranking but add wild cards, so trails and runs come far more often. In King Little every hand holds a joker, so there is no plain high card, and Kiss Miss Bliss plays the best three of five cards.
- Lallan Kallan adds a hand below everything on this list: three cards of one colour are a dead hand, which loses to every other hand and must pack once seen.
- 999 and 555 drop the ranking: each hand is a number, and the one closest to 999, or to 555, wins.
- Some home games rank A-2-3 differently, as the top run or the lowest. Agree before you deal; this chart and our table use the common order, A-K-Q then A-2-3.
More ways to play are on the Teen Patti variations page, and the betting rules are on Teen Patti rules and how to play Teen Patti.
Teen Patti sequence questions
What is the sequence in Teen Patti?
From best to worst: trail, pure sequence, sequence, colour, pair and high card. On its own, a sequence is three cards in a row in mixed suits, the third best kind of hand.
Which is bigger in 3 Patti, A-K-Q or A-2-3?
A-K-Q. It is the highest run, and A-2-3 is the second highest, above K-Q-J. The same order holds for pure sequences.
Is a colour bigger than a sequence?
No. Any sequence beats any colour, and a pure sequence beats both. A colour beats a pair and a high card hand.
What is the biggest hand in Teen Patti?
A trail of aces, A-A-A. The best pure sequence is A-K-Q of one suit, and the lowest hand of all is 5-3-2 in mixed suits.
Which is rarer, a trail or a pure sequence?
A pure sequence: 48 of the 22,100 possible hands, against 52 trails. Most tables still rank the trail higher, and so does ours.
What happens if two players have the same hand?
Suits never break a tie, so the hands are equal. At a show, the player who asked for it loses; if a pot limit makes everyone show, equal best hands split the pot.
What is the high card rule in 3 Patti?
When no one has a pair or better, compare the highest cards; if they match, the second cards; then the third. The ace is the highest card.